From beginning on I had three neighboring, strong empires. Fluffy-Tanuki • 21 days ago. Tributaries themselves are kinda meh and supposedly pretty bugged in 1. What you did also works if you can get the warscore. Stellaris Console Edition Guide to Vassals and Tributaries. Which is just fine. 2: I need sectors to defend themself. Tributaries basically become diet vassals; they pay you loot but still fight in your wars. It does not get refunded, because the Vassal needs to use THEIR influence to be able to refuse the offer. Feudal is also the only way I know thus far that makes a 1 system play through possible. Once within a 60% tech difference you should be able to change their type. But honestly there's very little reason to continue this game. galadon3 Nov 27, 2017 @ 8:12am. . But thats one of the problems with stellaris, they took the diplomacy and warscore systems from Europa Universalis and changed them, making them a LOT. . You'd definitely have to be a scholarium if you were going to specialize or a standard tributary, the one time I've willingly become a vassal of an AI I ended up generating so much research as a prospectium that I completely crippled and knocked my overlord out of the game through his subsidies. Tributaries are much better imo. The fastest way to take all their territory is to baseline them the integrate them. They'll split off into a new, vassalised empire. g. They won't accept if they don't like you, simple as that, you can mouse over the red cross to show the reasons why they will reject. They have internal autonomy with limited interference from their overlord. Vassal rights. it will remove the sprawl of system and colonies. This pairs quite. Go into the diplomacy tab with the empire you wanna vassalize. There’s no option to scroll. Stellaris. Mapsaregreat • 1 yr. Through this window you will need to make the various demands/other things. war, peace, etc. So i was trying to finish of my current game, to get the slave acheivement, was deciding which of my vassal to integrate when bam the metal head i had vassalized in a war decided they didnt like being my vassal, and they brought all my other. The best way to play is to have as close to zero empire size whilst having the biggest science income. Just experience from playing seems like AIs are just not setting up offices for me. It doesnt count towards occupation, thus forcing me to totally wipe them out of the face of the galaxy to end the war and making it impossible to actually create a vassal or. Empires of all ethics have the option to leave a subject as vanilla vassal or tributary. Stellaris > General Discussions > Topic Details. $17 is still too much for a sack of bugs. I just was small, capped by my core planets, but with a good tech and good income. Stellaris Real-time strategy Strategy video game Gaming comments sorted by Best Top New Controversial Q&A straga27 Necrophage •. You can chose between making them a Tributary or a Vassal (subsidiary if you are megacorp). That platonic ideal state- which imposes vulnerabilities to vassal instability- would be mooted if you could tax for unity. Conquering directly just gives you the planets and populations directly, and will generally be strongest. Actually, they can! Turning someone into a tributary makes them your subject, and hegemonies auto-include subjects as members. * But yeah, occupation is mostly fine and doesn't take all that long with a substantial army and the occasional softening up with bombardment. The AI is just terribly stupid, and without the boosting stats (which, again, are lost once it becomes the vassal of a player), the AI just can't win. The option is there to turn the tributary into a vassal, but I have a negative score (-41) to actually do this. First, the Domination tree has to be unlocked. Vassal and tributaries have very strong synergy with the Domination/Purity tradition tree. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Vassals are even worse on higher difficulties, since no matter. Once you vassalize an empire, they lose their OP AI bonuses. The onyl real downside to Tributaries is that the count for nearly none of the "per Vassal" things. ) Overlord eklentisi ile oyuna eklenen yeni vassal mekanikleri sebebiyle Stellaris'te normalde çok bir işlevi olmayan bu mekaniğin rehberini hazırlamaya karar verdim. I am fairly new to this game, so I first apologise for my lack of knowledge. The Prospectorium pays 30% of its basic resources that could go into CG, and 30% of CG that. In this video I am going to break down the basic ways that we can go to w. Even before 3. Stellaris is a sci-fi grand strategy game set 200 years into the future. ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development. Prospectorium for non-servitor Machines. 5 influence. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by…As a hegemony leader you can just kick them out when you want, let your other tributaries swarm them, so you can annex or vassalize them. Recent updates have helped Tall out a ton. -Tributaries provide you with income; they will not follow you into a war; instead, they can engage in diplomacy and claim systems. Adding on to this, if you have no intention of conquering another empire but want a vassal, declare war for a vassal and declare a status quo once war exhaustion is high enough and you've conquered some planets. This mod-collection is created to make playing with Vassals, Tributaries, Protectorates and Subsidiaries. Yes, especially if they are a vassal / tributary they can just ask me for stuff. A lot of the articles i did read were saying the overall. Hmm. There are a few different ways to create vassals in the game. 70. Whereas a tributary simply. g. 3. vassal vs tributary With the new changes and traditions in 1. Switch to a subject of yours in the console and force integrate the target empire you want to. bordering other tributaries does count for tributary demands. Pre-FTL civilizations are civilizations that have yet to develop the technology necessary. In terms of game metrics, this will be a monthly 5 influence cost per population and a 50-influence cost per planet. It’s fine if you declared war. The overlord can't curtail their expansion, doesn't interfere in any of. Stellaris - [v3. While the subordinate party is called a vassal, vassal state or tributary state, the dominant party is called a suzerain. This mod will continue to be updated with new features as they are designed. See moreVassal or Tributary. You can't change it because they're not a vassal. It's the only way that the AI will ever be enough to a human player in tech to be worth mentioning. Select the target from the “Empires” tab, select “Communicate,” and then select “Declare War. 8] Subscribe. if they have rare stuff like motes. Content is available under Attribution-ShareAlike 3. For the first 50 years, that is decent. In Stellaris, stronger empires can bring weaker empires under their rule. How do we conquer other empires in Stellaris? Welcome to war goals and casus belli. Since you want the tributary to join your federation, I doubt this is the case, but nevertheless, waiting for them to turn into a vassal and being integrated is an option . You should get more influence than them, thanks to spamming the Ministry of truth. 4. If a vassal/tributary was conquered rather than released from your worlds then they're absolutely not going to be loyal. bane_howlingmoon Mar 18, 2018 @ 5:42am. You have to do this regularly to have any effect at all. Stellaris. More bang for your war bucks, let. pulli23 • 3 yr. Waging war to make tributary/vassal is impossible. 1: To intergrate later. Join. By annexing them as conqueror you get ALL of it! AI was NEVER on pair with a good player without difficulty boost, but right now it is especially weak. When I get into late I declare war on them and make them a vassal, then integrate them. Two of the most popular subject empire types are tributary and vassal. As vassal you get the "help", and part of the fleet power of an inefficient non-difficulty boosted AI. g. I don't remember if it's tributary or subsidiary, I'm playing megacorp. Integrating a vassal would be changing it into a tributary, then into a sector. So, after my first very successful game as an Inward Perfection empire, I played some Authoritarians in a crowded galaxy, and after carving off a roughly 'fair' slice of the pie (small empire, space-wise; I was stuck close to the core. 'War score' at the beginning of war says it's -200. 3](9d15) Subjugation Wars result in incorrect Terms and lots of other bugs. This is an awkward. Legacy Wikis. I’m currently trying to get secret fealty from one of my neighbors in order to steal him from his current overlord, but (aside from being in a federation), the biggest thing preventing it is that he doesn’t like his vassal type has a tributary. I've beaten two of them recently, and forced one to be my tributary and the other one my vassal. Whereas a tributary simply cannot be attacked by you and pays you protection money. I have 1 specialist vassal that changed from tributary (or subsidiary)but the option to do this it's too random to appear (cannot choose vassal types) even when asking to other empires to become vassals(i am stronger enough) Wupps had that backwards. So Materialist feudal playthroughs can be crazy good. . 46. And you can't give them any by trade, it's greyed out because of the vassal tax (kind of dumb honestly). The % of tributary economy applies to taxes as well, and are why taxing basic resources from scholarium is a waste. , best you can. •. Claims stuff on a different empire, make them a tributary. 4. Death Diamond Oct 2, 2022 @ 5:44am. Having more planets (& pops) raises the cost of techs and now unities - as far as I know tributary/vassals do not. Select the target from the “Empires” tab, select “Communicate,” and then select “Declare War. ; About Stellaris Wiki; Mobile view vassals are better than having tributaries or trying to conquer one planet at a time because they can be integrated into you country for some cost in influence and will cost far less to demand than the sum of all of their planets added together. WLFobe Jan 14, 2017 Jump to latest Follow Reply So I fought a war against a pair of allies and won. Now you know a bit more about tributary vs vassal in Stellaris, including the pros and cons of each. ago. I believe you have to vassalize them before the integration. The big barrier that a lot of people on here seem to have is not knowing about the vassal/tributary casus. Vassal being bulwark but without the resources making them even weaker because they would have to compensate themselves towards the basic resources theyd be getting from me. Now I would like to conquer my third enemy. Any vassal/tributary you take by force will have a permanent -50 malus for "at war" which never goes away. Not only should it be possible to transform a vassal into a tributary, but the reverse should be true too, provided the overlord is strong enough and relations good enough. Actually, they can! Turning someone into a tributary makes them your subject, and hegemonies auto-include subjects as members. They do, however, behave pretty similar to the normal empires, which is what I consider to be AI part (scrips that govern priorities). make the target empire give in to the demands of Vassalization or Tributatization. Steps to reproduce the issue. After that, you propably. If there are any other options. It makes changes to what they provide to their overlord. I've done all I can to try and make my people form the faction, but they…If you want to split another one, start a war for a tributary or vassal. Subsidiaries have some independence, in that they can expand their territory and wage war amongst themselves, but are required to join their overlord’s wars, and pay 25% of their energy. Stellaris Military system needs a rework to make Warfare fun in all stages and with all power discrepancy. Anyways, you should stop adding more of the same resource once the counter stops going up. You can now invite it to a federation, form a research agreement, turn it into a tributary, or whatever you want. Came out of a Casus Belli in a war with some lizard like creatures, i turned them into a vassal and then listened to their unnatural howling (sweet music to my ears! xD) and then i released them a few months later as the whole liberty of being a member of the united human colonies is completely at odds with forcing another race into servitude. 30% science generation, for -50% fleet everything. Subjugation is a common feature in Paradox games. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?have the option of boosting lower tier workers for the overlord in exchange for better leaders or pop rulers for the vassal. Other Features: - All of the subject interaction features of the mod are handled through a new edict: Manage Subject States. It'll stop a legitimate megacorp from doing business though, because they can't make commercial pacts even with their sovereign. Reply . think negotiating vassal terms should be a littlebit cheaper in terms of influence. and if allowable depending on mode anything like purifiers,. Subjugation is a common feature in Paradox games. Conquest is better, but vassals are fun for role playing. Since you can stack anchorage star bases for increased naval cap, and because upkeep costs so much more now, the extra fleet cap from vassals is negligible compared to the extra resources from a tributary. -Vassals donate fleet cap to you, they follow you into any war. They are all extremely strong perks with them. You will be presented with many options as demands, and “Vassalize” is one of the options. Stellaris Wiki Active Wikis. Involuntary protectorates (those forced on by war, or those forced on uplifted species) will not give you +1 influence. Seems better to release and conquer?I personal use vassals for a few purposes. This is just one component of this incredibly complex game; there’s plenty more to learn as you strive to conquer the galaxy. ago. Of course the cost goes down when both empires are making changes/concessions compared to if only one is, negotiations are a give and take so cost goes up if you only take. Conquest+intergration will be a usefull tool here. makes sense for wars with teh goal of creating a vassal/tributary. Nope, the Space Mafia doesn't care about any Rights not founded on Might. -100 for vassaling and -100 for something like war at itself. Well it depends. There is something to be said for 4X-style victory conditions, which usually allow for diplomatic, scientific, and cultural ways to win. In Stellaris, stronger empires can bring weaker empires under their rule. I'd only use liberation if you plan as retaining them as a vassal, although do note that empires will. This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. I almost dropped $20 on day one. The inability to do so is one of the main weaknesses of the MegaCorp empire type. Saying no to overlord contracts costs them influence, so by spamming the contract of them over and over they eventually run out and have to agree. I have no idea on that. If they are. However, having a Hegemony does work better for you for the federation benefits. FogeltheVogel • Hive Mind • 8 mo. Vassal states were common among the empires of the Near East, dating back to the era of the Egyptian, Hittite and Mitanni conflict, as well as ancient China. I don't think it's possible to switch them directly but if you release them you should be able to re-subjugate them, via war. See screenshots for new tradition effects. The requirements for vassals and tributaries are sick. Your tax on tributaries can go up to 75%. Imperial Spiritualist authoritarian, feudal and cult perks. IIRC, both your authoritarian and militarist factions get an opinion boost when you are an overlord, so having at least one vassal/tributary is great. If you aren't vastly superior to them on the grand scale of your empires by any regard, you cannot subjugate them through war. They're still technically in the game, but they're pretty atrocious; vassal-based playstyles do not work, and no attempts have been made to fix that. e. < >I'm not sure what the problem is, but ive just conquered these guys as a vassal, then waited until i can change their contract, but i dont have the option to make them a rospectorium, or even a vassal in the first place. ago. 30% science generation, for -50% fleet everything. ago. An Overlord should be allowed to decide whether or not their subjects get to colonize and more or less carry on as they did before or if they're just subjects that are. Thread starter ruffuska; Start date May 23, 2022; Jump to latest Follow Reply. Vassal is mostly for. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. rules pretty harsh now: -must have domination tradision. You can already do this, though. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. For the record on normal you can buy/generate favours and that gives enought bonuses for vassalization or at least protectorate. Is there a way to force a neighbour to become your vassal with the new mechanics through war?When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Subscribe. But honestly there's very little reason to continue this game. May be wrong but i think there is a requesite in terms of technological balance. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Tribute is better for more powerful empires. ; About Stellaris Wiki; Mobile viewUpon gaining a vassal or tributary an overlord will be immediately prompted to choose a subject type with options based on their ethics. Stellaris v3 version available here! This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. Alternatively you could just hold off until you get everything you want then end the war. The option is there to turn the tributary into a vassal, but I have a negative score (-41) to actually do this. With my non-specialist vassals I can choose between vassal, tributary and specialist vassal, but when the vassal starts with a specialization the only option I get is to switch them to another specialization. Feudal is also the only way I know thus far that makes a 1 system play through possible. You can't force vassalise your own tributary (since you can't declare war on them), but you can ask them to become your vassal diplomatically. Then you can integrate them 10 years later (which deletes their branch offices). From beginning on I had three neighboring, strong empires. Alternatively, keep crime at 0 and once every 10-12 years or so, a criminal branch office will be closed via an event. but in the war conditions menu I cannot choose to vassalize him. Thank is advance. . ago. 2 but haven't seen them doing it recently. Neither. Thread starter Singulare; Start date Jun 25, 2018; Jump to latest Follow Reply. Stellaris. If I occupy every system of a target empire, as well as every planet, after destroying every fleet, and proceeding to decimate defense pact empires afterwards. Prospectorium advantage is that they will get bonus on basic, advance and strategic rerources, has chance to find deposit in space and will never be downgrade to protectorate but get nerf on science production. It would be more like the British occupying every town in the 13 colonies, eradicating the American armies to the LAST man and occupying the capital while the Americans still don’t surrender because they got the french supporting them. You can't integrate them, you can't prohibit their expansion, you can't limit their diplomatic options, you can't build any holdings and you can't give them subsidiaries as their overlord. would like to know too!! #1. You can declare a special war to get rid of the criminal offices though, so if you're confident that you can scrape through that with at least. A vassal actually gets bonuses for serving under you in exchange for being subject to your diplomatic choices, i. Edit: Forgot to mention I also think it'd be cool if you could convert other empires to your religion similar to the vassal/tributary system, complete with some kind of reward for how far spread your state religion is. Stellaris. Next to the “Demand Vassalization” button will either be a green tick or a red cross. What does the L in L-Gate stand for? (Correct answers only) 167. Vassal states were common among the empires of. It can even get to the point where taking all of their planets and annihilating their fleets isn't enough; eventually they will get 100 warscore and unilaterally force. Vassals are very bad. There certainly are some gains from having direct (or sector) control over planets instead of letting other empires technically own them, but also some drawbacks. 8] Subscribe. It is easier to vassal a mediun sized empire then it is to conquer it. They do lose the difficuilty bonus, yes. Finding it hard to find a post or article that isn't 6 years old on the topic so i'm making my own post. • 1 yr. I regularly boost my vassals with gifts, since they dont get the difficulty ressource bonus. By annexing them as conqueror you get ALL of it! AI was NEVER on pair with a good player without difficulty boost, but right now it is especially weak. I'm playing as Rome and the subjects (tributary) I had from the beginning could easily be turned into feudatories once I had 190 relations. Tributary vs Vassals Stellaris Debate Bochanks. The overlord can't curtail their expansion, doesn't interfere in any of their wars (and vice versa), the tributary simply feeds them resources. Subjects have their own budget, construction sector, interest groups, laws, and institutions but are limited when conducting external diplomacy. in stellaris, tributaries are just a different type of vassal that pays you resources but doesn't follow you into your wars. Vassals are very bad. I play tall and use tributaries. This is separate from the loyalty mechanic. The best way to play is to have as close to zero empire size whilst having the biggest science income. Make sure they have plenty of food - unfed vassals can starve themselves into revolt. It does not get refunded, because the Vassal needs to use THEIR influence to be able to refuse the offer. Thread starter DrFranknfurter;. Stellaris Dev Diary #294 - 3. watching the Overlord multiplayer stream (mostly Montu) and I was wondering what exactly the difference is between a tributary vs a standard vassal in the upcoming patch. but whatever. Thread starter Lord Beyer XVII; Start date Jun 18, 2018; Jump to latest Follow Reply Menu We have updated our Community Code of Conduct. Stellaris - [v3. * But yeah, occupation is mostly fine and doesn't take all that long with a substantial army and the occasional softening up with bombardment. After that, it’s up to you to make the choice! How Do Tributaries Work? Vassal or Tributary. It leads to some funny (and frustating) situations like when you claim all the enemies planets so they will disapear, instead of becoming a vassall. • 7 mo. Toggle signature A vassal state is any state that has a mutual obligation to a superior state or empire, in a status similar to that of a vassal in the feudal system in medieval Europe. After that, it's mainly the question you mentioned: going taller or wider. Vassal specialist types are suddenly not showing in either the propose subjugation or agreement negotiations menu. Stellaris Real-time strategy Strategy video game Gaming comments sorted by Best Top New Controversial Q&A straga27 Necrophage •. I vetoed it, demanded vassilization of same empire to obtain the casus belli, and re-proposed the war as a war to make a vassal out of said empire instead. This video is sponsored by Paradox Interactive. A tributary of basic resources would be just as redundant. i have all the dlc and have tried restarting my game but idk what the. then its like -100 warscore to win the war, and -100 for vassel/tribute demand, and w/e else relative power modifiers there are. Protectorate is a special vassal type that any vassal will automatically convert to if they are far inferior than you in tech. If you wanted to, just sit over their planets and bomb them to extinction then colonize. Not sure if I must match the demand to the desired war clause. Interesting…so i didnt make them a tributary, i declared a vassal war. This community wiki's goal is to be a repository of Stellaris related knowledge, useful for both new and experienced players and for modders. Tributaries do have a benefit to them. Else turn them into a tributary if you can't afford to vassalize. Scholarium should get some better bonuses to make them actually the science vassal to play as, as well as the subject science one to get. Presets have a list of default terms and can have additional unique effects tied to them, like. You should try, I said 10 from the top of my head but as they grew (slowly, but they did) I got some 70 energy and 30 minerals before makng them protectorates. If it’s a tick, you. The % of tributary economy applies to taxes as well, and are why taxing basic resources from scholarium is a waste. As Tributary you get a small part of their resources. I don't believe that a vassal/tributary can have subjugates themselves so I would assume they become your vassal. 8) End that war in such a way that they become your vassal or tributary (if possible, by achieving your war goals, because a status quo may not give you all that you desire). (Vassal, Tributary, Protectorate) for them. If you're not domineeringly powerful, vassal is a good choice to set them to follow your ships and act as extra power in most fights. For protectorates, you actually gain influence, iirc. Systems cannot be removed from a vassal. You can easily rename your capital system, and so, you can easily rename your subjects. Currently bigger empires (ie conquest) is just stronger due to the fact that you can just increase your empire sprawl endlessly (ie no science loss from bigger empires) and the ai has weird ship designs and uses buildings suboptimally. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. -Tributaries donate income to you, they will not follow you into a war, they can engage in diplomacy and claim systems. All systems captured, one but one planet is occupied. NumberIine. And while they don't contribute towards fleet capacity, you also get the federation. For a regular empire, it can happen the other way too -- you start with a Tributary, then it auto-switches to a Protectorate, and then later it auto-switches to a Vassal -- losing your Tributary resource contract entirely, you have to spend Influence to re-negotiate, and whatever you negotiate is thrown away if it swaps into Protectorate again. Correction: Only voluntary protectorates give you influence. 8] Subscribe. Tudo Discussões. level 2. 2. 1. usually protectorates never become vassals, since they need 50% of your tech and you can usually out-tech them. I have a big fleet advantage and it is gives me only +14. 7 to −3. Tributaries are mostly free, they can expand and do diplomacy but need to pay you a quarter of their income. Upload Attachment File(s) attachedLooking at it, yeah the emperor should definitely be dethroned if they're turned into a vassal. Plus, you won’t be spending the next 50 odd years fixing 3 happiness issues and 4. And for the stronger empire, you could benefit from having weak allies, but still stronger-than-vassal allies to aid you. This protection may include military support, diplomatic backing, or other forms of assistance. Primitives: In vanilla Stellaris primitive empires that become spacefaring have been unintentionally handicapped. And by year 40-50, because higher level leaders cost more unity, flat resource generation traits are actively costing you resources. I am wondering what the cause of that is and if there is anything I can do to. Open up the “Empires” tab, select the Empire you want to Vassalize, and click on the “Communicate” button. If you wanted to take vassals one step further there is a great mod that expands possible vassal types to add some interesting choices; for example, the Debtor/Blood tributary vassal types are very unique. Recommended Read: Stellaris – What Are the Best Ethics? Vassals can be everything, from tributary-like contracts, to specialist contracts, protectorates, offensive, defensive or no military allies at all. Wars are how mid-game and end-game borders are usually drawn. If you declare war, they automatically declare war on the same people, etc. But the tributaries keep rebelling and I need to fight wars of conquest and. That’s what happens in stellaris. Stellaris has always had an interest dynamic between the Tall vs Wide approach. This is separate from the loyalty mechanic. Stellaris Dev Diary #303 - Stellaris with a Twist Community Event!As it is now, when you win a vassalization war, you take the vassal and the claims. So open a second war. I wanted to create a hegemony, but I need to be authoritarian to do you. The overlord can either renege on their guarentee of independence, or the Tributary can declare a war of independence. g. Subsidiaries have some diplomatic independence, and. ago. Best. -must first ask in diplomacy screen, then you have 1 year to declare war. Forced submission: You automatically get a subjugation Casus Beli on any empire that is overall "inferior" to you in fleet, tech, and economic power. Fluffy-Tanuki • 21 days ago. They cannot claim systems or engage in diplomacy. This pairs quite. 25 influence a month, and you can integrate them if you want. A vassal has still some use, even if their military support is questionable, e. 5. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?This article is for the PC version of Stellaris only. The vassal doesn’t add to your sprawl, keeps their remaining civilian and military ships, and if you play it right continues to develop and donate even more to your empire. The first method involves going to war with a target empire. I'm playing as Rome and the subjects (tributary) I had from the beginning could easily be turned into feudatories once I had 190 relations. MEbigBoss. It is the same cost for another of my subjects which is 4 times the size. All that said, Protectorates are by far the best subject type to stock up on, for that sweet +0. You can't change it because they're not a vassal. Once that has happened you should then be able to choose a specialisation. It is developed by Paradox Development Studio and published by Paradox Interactive. The tributary system and vassalage in medieval Europe : r/Stellaris by CalzoneMan46774 Rogue Defense System Vassal Vs. A vassal state is any state that has a mutual obligation to a superior state or empire, in a status similar to that of a vassal in the feudal system in medieval Europe.